No Time To Scry
No Time To Scry explores the idea of backrooms, a kind of liminal space. This theme was suggested at the Lusofona Game Makers Club for the October 2024 challenge. I had been thinking about John Dee as a subject for a game and the idea clicked with him cleaning up slimes from the backrooms of time.
This is currently in development.
For the Game Boy DMG.
Keyboard: Z X Enter and Shift, direction keys.
Status | In development |
Platforms | HTML5 |
Author | Bad_Dad |
Genre | Adventure |
Tags | Game Boy, Game Boy ROM, gbstudio, Pixel Art, Retro |